The newer games started introducing more complex secrets and Easter eggs, genius inclusions in a game that on the surface doesn't seem to have much going for it narratively. The story of the games began to unfold, and theories were crafted. These are the fans who scoff at the idea of guns and weapons in a horror game and desire the truly gritty recreation of fear. That's the kind of setup many pure survival horror fans dream of. Every game played with the idea of the defenseless protagonist trapped in a room, fighting off death with the most minimal of resources (namely, a flashlight and a door). ![]() I don't care what haters say, the original series was a good idea and well executed for the most part.
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